![]() Select what I selected on picture 10 as you can see the circle surrounding my pointer is exactly fitted between the gaps on the side re size yours by scrolling and you will see the circle changing its size.ġ1. Then we will be selecting what should be removed, press "C" on your keyboard, you will see a circle surrounding your mouse pointer (it should look like in picture no. We are changing the Shading from solid to Wire frame, To do this go to the menu beside the Edit mode, It looks like a ball, now click that and choose "wireframe"ĩ. Now go to top view, press 7 on the number pad or click the "view" menu near the bottom then press "Top" (On picture 7)Ĩ. Make sure what is selected after doing the last step is still selected, press scale on the left panel or simply press " S" on the keyboard, we need to scale what we extruded (even it looks like nothing has extruded) we do that by pressing " 1.21" on the keyboard while scale is active (seen on picture no. Then on the left panel there is an extrude option and select " extrude region" DON'T MOVE YOUR MOUSE then Right Click (Seen on picture no. Make sure the cylinder is selected, press A until it is highlighted orange. Then change the interaction mode from "object mode" to "edit mode" by clicking on the drop down menu with "object mode" then change it to "edit mode" (Seen on picture no. ![]() note: before doing anything change the Cylinder's settings first or you cant change it anymore, if you cant see the settings here are them: change radius to 0.910, change depth to: 0.430 and the cap fill type: to " nothing" (Seen on picture no. ![]() After that, apply the settings in picture no.2. Start off by deleting the default start up object, the cube at the center, do this by right clicking on the cube then pressing the Delete or Del key on you keyboard then press "ok"Ģ.Then add a cylinder mesh by pressing Shift + A then a menu will pop up, hover your mouse to "mesh" then select "Cylinder" (Seen on picture no. ![]()
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